GDC Next, Windows QuickStart Challenge and Cocos2D-X

If you are attending GDC Next and are a Cocos2D-X fan, then you should stop by Microsoft’s booth. You will get a chance to win great prizes participating in the Windows QuickStart Challenge. GDC Next is a big game development conference happening in Los Angeles, CA this week.

The Windows QuickStart Challenge consists in scoring points by finishing short quick start labs showing great technologies used to build games for the Windows Store.

After adding support for Windows Phone 8 and Windows 8 to Cocos2D-X, a popular C++ mobile cross-platform gaming engine, MS Open Tech built a quick start lab for Cocos2D-x on Windows to help developers getting started building Cocos2D-X games for Windows devices.

As Gianugo Rabellino, Senior Director, Open Source Communities at Microsoft Open Technologies says in recent press release from Chukong technologies: “It is great to participate in the vibrant Cocos2D-X community, enabling a great gaming engine on Windows Phone 8 and Windows Store apps. We are watching  Cocos2D-X apps and games being published to the Windows store with great interest, and we are committed to ensuring the best experience for Cocos2D-X developers and gamers.”

If you are at the event you can play with the tools and get a chance to win hardware and swags. If you are not at the event, you can still follow the instructions to learn how to get started with the port of your existing Cocos2D-X game to Windows Store or start a new game!


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